﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Fierce.Entity.Basic
{
    public class BasicMenu : EntityTree
    {
        public string Name { get; set; }
        public string Icon { get; set; }
        public string Type { get; set; }
        public string Module { get; set; }
        public string Tag { get; set; }
        public string Link { get; set; }
        public bool IsEnabled { get; set; }
    }
}